1 Work in Shrapnel (Andy Geers Video Game)
Listing Works
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Ultraviolet catastrophe by Charles_Rockafellor
Fandoms: Shrapnel (tank-based video game | Andy Geers | 2000)
12 Oct 2020
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Summary
Two forces face off in battle, neither given to failure. Time before time presses down heavily, but the war is unrelenting. Each side wearies, but cannot yield. To yield is to fail — until one side decides that if they can't win, then they can at least ensure that nobody will. After all: what's a little mutually assured destruction, between friends?
I read and appreciate (and try to reply to) all of your comments (they are always welcome)!
𝑫𝒐𝒏'𝒕 𝒇𝒐𝒓𝒈𝒆𝒕 𝒕𝒐 𝑳𝒊𝒌𝒆, 𝑺𝒉𝒂𝒓𝒆, 𝒂𝒏𝒅 𝑺𝒖𝒃𝒔𝒄𝒓𝒊𝒃𝒆! ❤️