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Summary
“We’re friends now,” it announces. “Right?”
The Vessel looks to Kris eagerly, waiting for their answer. It wants to be friends. This thing wants to be their friend.
“Hey, don’t leave them hanging,” Susie chides, looking between them with a smile.
Don’t leave it hanging, Kris, the SOUL echoes.
The door to the bunker creaks open, and Susie and Kris find someone — or something — very interesting.
Bookmarked by MythoManiacal
14 Sep 2025
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There’s no way it was real. There’s no way that dream was real…
Or at least that’s what he kept telling himself as he held a rusted box cutter hesitantly above his floor.
OR:
Berdly can't seem to shake the feeling that maybe the dream in the Computer Lab wasn't a dream, and ends up meddling in affairs WAY beyond what he's used to after an attempt to prove is own suspicions wrong.
Oh well, he's dealt with this before hasn't he?Now if only the TV that was literally dropped on his doorstep would stop following him around...
Bookmarked by MythoManiacal
09 Sep 2025
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Berdly struggles as what meager life he had been managing to eke out before begins to crumble around him.
Bookmarked by MythoManiacal
09 Sep 2025
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Berdly gets the entirely wrong idea about Kris’s and Susie’s motives, when they decide to stick around with him at the library for a bit before heading to the study session at Noelle’s place.
Bookmarked by MythoManiacal
01 Sep 2025
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Summary
Snowgrave is a horrific spell—not just because it is fatal, but because of the way it kills. Trapped in the ice, Berdly finds that being alone with his thoughts is much worse than anything the cold can do to him.
Bookmarked by MythoManiacal
01 Sep 2025
